The Ludum Dare 30 Game Jam is about 30 minutes past the submission deadline. I made an effort, but didn’t complete on time.
I do have the makings of a nice little game. A lot of the game’s intended depth and variety was simplified or removed for brevity. It should still be fun to play though.
The current state:
It’s starting to look good. But there’s a lot of numbers to deal with. It’s a bit of a ‘spreadsheet-game’. But that’s how these in-depth strategy games usually are — they tend to have a lot of numbers to crunch.
There are really only four or five issues to complete:
1. Moving units (Forces/Spies/Envoys)
2. Resolving conflicts
3. Organizing unit displays
4. Game balancing (in the above image, all numbers are identical)
5. Difficulty settings (optional)
I’ll keep working and I’ll have it done soon.
A day late, a buck short.