Two hours to go in the LD48 Compo. Unfortunately, I’m not going to make that deadline. I’ll keep pushing for the 72 hour jam.
Even after cutting many of the ideas that I had had, this game idea stills seems a bit much for even a 72 hour game jam. The defenses/enemies will likely need to be static, which will ruin the replay value. Also, a limit of 10 or 15 turns might be required.
Here’s a screenshot of the Game View prototype: